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Stray Bullet Games is proud to announce its latest addition to the team; Dan Beaulieu. Dan has been in the game industry for six years and now serves as a Senior Texture Artist at Stray Bullet Games, LLC. When asked to give a brief history, Dan gave us the following:
After a horrific back injury during the somewhat secretive "Canadian Caribou Wars", Dan found himself having to seek out less physical work. Soon afterwards, he came upon the very pinnacle of nonphysical work; the game development industry. Since that day, Dan has spent six years as a texture and concept artist for companies in Canada, the United Kingdoms, and the United States. Between contracting and full-time employment, he has worked on such titles as Treasure Planet: Battle for Procion, Dragonkind, Exarch, Pandora, Dungeon Runners, Tabula Rasa, and several other who’s names may not be spoken. Dan likes the color green and enjoys long walks on the beach... in Azeroth.
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