View Full Version : Future Fantasy MMO
- Monkeys!!!
- Welcome to the "Future Fantasy" Forum
- First thread without Monkeys!
- Elves! (First real thread)
- The Motif - speculation
- The Next MMO
- Lore
- to soon
- Pre-Orders!
- Gorilla race!
- Open PvP or Not?
- Cross Platform Support?
- Ingame Stats
- Character transfer
- Arena
- Inter-server travel..multiple worlds
- Sandbox or Themepark
- Shapeshifters
- Gunblades
- Weekly Server Event
- The problem of group vs group combat
- They know what to do>.<
- What you all think?
- Shadowbane weak points will be covered?
- Network Engine & routers/Firewalls
- Allowance to play?
- Characters
- SBG's new game gets noticed
- Economy
- Excape the Grind
- instancing sucks
- Zone concept
- limited characters per account
- Pure Classes vs Hybrid Classes?
- Similarities
- O Noes! Bots!!!
- Testing & Pre-release
- ForumBane
- Gear Dependance and YOU
- Gold Farming and Secondary Market Trading
- Real Time OR Point and Click
- WASD or Click movement
- Useing A Pre-Made MMORPG engine
- Mac OS X Support?
- Evolve to Space?
- One client only
- Engine, Directx 10 , 64bit, Dual Core & Core Duo
- A Mature MMO
- Skill Based OR Class Based
- Customizzation & Localizzation
- Damn Vista ...
- Three Years from now..
- Built for Speed or Built for looks
- Keeping Flight in Mind
- Land, Sea, & Air.
- Crafting and its place in an SBG game
- Cutting Edge Graphics Needed for an MMO?
- Secure Dev. sanctioned Market Places
- Ideal (things)
- Religions & gods
- Why open loot is fun... pics!
- dungeons
- PvP design 101
- Heroes and followers, permadeath idea
- Races ...
- MMOs and super CPUs
- Will spells need regeants (what ever you want to call them)?
- Economy: auction houses.
- Personal crafting/buildings ...
- Game Life ...
- Navigation and home territory
- I demand Meridian!
- Is it time to start to build something?
- Discussion: More Leveling than in SB
- Patrol and scouting duties
- SBG bought an engine this time!
- Endgame, not level grind please
- Control Tech
- Handling disgruntled community
- Guards...please no
- Concerning Missions/Quests
- Guild Tools
- Is This Concept art ?
- War !
- Concept: Multiple Gameplay Modes
- game control?
- Recipes, Blueprints, Spell Books
- Omg
- Cities and Banes (SB Model)
- My Wish List
- True or False?
- Concept: Upgrades?
- Profanity Filter
- EXP - something I have never understood about it..
- permanant death
- Creating the ultimate sandbox isnt a mystery!
- Gladiator Leagues
- Leveling System Idea
- Definitions
- Can these two ideas be married to one another?
- Two Character Model Requests
- Do what you will with the game but..
- Targeting system?
- Character migration between worlds
- Alternative ways of getting XP
- The Good and the Bad of Shadowbane in FF
- An idea development suggestion.
- Future Fantasy Music
- Single Character, Multiple Use
- Dynamic power?
- Hey Meridian...
- Lfg
- Character Names Wish
- Megatexture
- Customizing Formations
- Dev and Mod players on "Live" FF servers
- Community message boards and IGE
- Landscape /changes of this
- Crtl+Alt+Del and MMO Design
- an idea that I personally like
- Develop a Mac version!
- The original Adventure
- Put your best game from the moment you first log in
- Character Growth
- How far away?
- PvP Styles and Learning Curve
- Can we try and add this idea to system..
- One thing to learn from World War 2 Online
- Doomsday: A way to solve server dominance
- A good Start for players!
- Just a thought on the game?
- Very important question regarding project O!
- Intresting Idea - Credit Check to play
- Art evolution?
- Concept Artists
- PvP Stats
- so when can we find out more?
- Player Characters built through random probability, for endless diversity!
- crafting citybuilding and resources
- Audio suggestions
- System Builds
- A humble request
- An unrefined look at a new type of stat system
- Resources to Promote Large Scale Battles?
- The Defense Stat
- Things everyone likes/dislikes in current MMOs.
- About the Products section update
- Leveling or no Leveling
- Mercenaries- an idea for new player integration
- Support for LLR, Physics, and AI cards
- Pay to Play
- City Grids and World Enviroment
- Race vs Race
- Game Mechanic Ideas
- Magic/Technology on global scale
- Any footage of ______ at E3?
- Ingame screenshot?
- Spell stronger when group all does them.
- Vehicles and PvP
- Thought: Hidden Class, Spells or Powers
- Designing for conflict of power – Secret Societies
- City/Guild Ideas
- Instanced Banes
- Ubi Soft Publishing?
- City/Nation Income
- Day/Night cycle
- Healer as a PvPer
- Player Managed Content
- Creating Player "Cling", and possible downsides
- Seperate chat vs game
- Multiple ways for a nation to succeed and prosper
- Shipping
- Use of Mulitple Weapons
- Asset Destruction
- Maps and Mini-Maps
- Target ESRB Rating set?
- Min/Maxing and character balance.
- Ragdolls,breakable models, and environmental damage
- Scouting and AirStikes
- WMD as a solution to zerging?
- Personalizing/Customizing Skills and Abilities
- Radar
- Wandering Legendary Weapons
- Dual Display idea
- Future Server Hardware Setup
- Dual Cores & games
- Artillery
- Radar and stealth
- A small communication request
- FPS style or more like SB?
- The ONLY feature I BEG you guys to have in FF :)
- Ideas for a more realistic world.
- Mounts?
- How about persistent characters?
- Here are what classes should be (In my opinion).
- A spying class?
- Terrain
- Faking
- NPC Integration
- Guild-Nation-Open Merchant / searching-buy way
- "Sheep"
- Moving away from Guild-only mentality
- Economic Model
- Combat Resolution
- 2008, 2009, 2010, 2011?
- Tributes to classics
- Artwork in bigger resolution?
- So the new Star Trek Movie has posters...
- Some semi-related info for you to enjoy
- Question regarding the new game, and "Gamma World."
- Client Side Features ....
- So when can we start talking about features?
- Developer Contraint and Proactive Developer Participation
- PVP &/or Mercenaries
- Must haves IMO
- Little birdie told me....
- [thief/stealing] all i ask ...
- The game should be a total fradem game like eve.
- under which Os ???
- That MMO Thing
- Accomlpishment Based Character Development
- Tutorial & complexity
- Static HP/MP/SP
- Practice
- Any info??
- Promoting stability of social structures in mmorpgs
- What ever comes out..
- Character information API
- Immersive Content
- Random Musings
- Upgradeable Armor
- Game Concepts
- What about cross server warfare?
- New Game
- Hero or Zero?
- Little things
- When can we expect rought feature info?
- Idea for consideration
- XP in a different light
- Guild and Character Customization
- The only ZERG solution
- Terrain
- isn't
- Skill based chars/full loot
- One Character Per Server?
- Meaningful PvP
- Fun abilities, attacks, powers, and spells
- Aoe Channeling Spell Directions
- Combining Existing Games PvP (Wall O'Text)
- City Defense & Retroactive Guards
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